Dorothy Santos's blog

ZERO1 Artist, Christopher Baker ~ Review of Murmur Study

Creating strategies around how to deal with technology can become tiresome and futile. Technology is constantly at our fingertips for the majority of our days and, sometimes, nights. When we go to bed and wake up, virtuality and the Internet remain ubiquitously present. We may as well have our mobile devices tucked safely underneath our pillows for fear of being disconnected. If alien life forms were to descend, they may wonder how we obtain and retain our information. How do you describe looking into a backlit rectangular screen for approximately eight hours a day as a way to intellectually and emotionally digest images and contextualize your environment?

Come Out and Play Festival & Exhibition Game Test Experience | Sensoree's Galvanic Extimacy Responder (GER)

What if you could physically see and identify a person’s emotions through visible biofeedback? Or gauge a potential mate’s interest? How many times have you wanted to know what someone else was feeling? Growing up, it’s common to wonder what any of us might do with extra-sensory perception or abilities. Although there is no way to implant programs and download directly into our bodies or hardwire our brains (yet), creative technologists are constantly finding ways to work with how we learn and engage through game play. Aside from language, one of the defining features of human nature is the ability to express emotions and feelings. Whether it’s through our facial expressions to the tone and pitch of our voices, advancements in technology allow us to figure out ways to learn more about human interaction.

HackFlux at The Glint

Seventy two hours overlooking the San Francisco cityscape in a mansion atop Twin Peaks sounds like a pretty nice getaway, doesn’t it? For the artists and creative professionals last weekend at The Glint it wasn’t very much time to create a mobile application for the 2012 ZERO1 Biennial. But the groups pulled through with some amazing ideas and a network of new friends and potential colleagues. Hackflux participant, web developer, Anna Billstrom, remarked that it was,

“...nice being in a personal space. From the very beginning, from the first pitch, I talked honestly about what inspires me and even when ideas did not make sense, people went along with the them”.

Nika Jones, Cloud Computing and Web Developer shared a similar sentiment,

“I had the chance to collaborate with back-end designers, artists, and developers. It was an interesting space. It helped to bring out a lot of creativity and ideas. The people I’ve met here are people I would want to stay in touch with.”

ZERO1 Artist Alumni, Scott Kildall ~ "Tweets in Space", Experimental Art and Live Performance

ZERO1 artist alum, Scott Kildall, is working on yet another amazing arts and technology project, Tweets in Space. The project has been covered by BBC, Forbes, Scientific American, CNET, Tech Trendy, Tech Mash and many other media organizations! Below, you will find a full description of 'Tweets in Space' and links to the Rocket Hub fundraising page and the project site. ---- Text Source: Official Tweets in Space project site Artists, Scott Kildall and Nathaniel Stern will beam Twitter discussions from participants worldwide towards GJ667Cc - an exoplanet 22 light years away that might support earth-like biological life. Anyone with an Internet connection can participate during two performance events, which will simultaneously take place online, at the International Symposium on Electronic Art (ISEA2012, New Mexico), and in the stars. By engaging the millions of voices in the Twitterverse and dispatching them into the larger Universe, Tweets in Space activates a potent discussion about communication and life that traverses beyond our borders or understanding. It is not just a public performance; it performs a public.

ZERO1 Artist Alumni, Tim Roseborough ~ "A Puzzling Display" Online Arts and Culture Game

 

Official Press Release and Text Source: Tim Roseborough, Digital and New Media Artist

A Puzzling Display“ is a new artist-created online arts and culture game, where registered participants compete and test their arts and culture knowledge. Inspired by the annual “puzzle hunts” hosted by institutions such as MIT and Microsoft, Silicon Valley digital artist Tim Roseborough has created “A Puzzling Display”: an Internet-based set of 20 intelligent and challenging interactive puzzles covering topics such as art history, music, film and culture.

Pages

Subscribe to RSS - Dorothy Santos's blog