
Fun times are still rolling here in Guatemala! After a week of soldering, programming, and LEDs, the participants have split into four groups to work on their own projects. I must say how impressive these four groups are. They each have a realistic perspective on their project and an authentic dedication. The majority of these participants are taking several hours a day from work or family matters to work on their projects. All four groups have a clear understanding of the value of research, marketing, outreach, and partnership.
Guatemalans are entrepreneurs at heart. Many believe that the answer to high unemployment is small business enterprise. Every day, everywhere you go, you see small businesses selling goods or services. Even when you take a bus ride, entrepreneurs will board the bus to sell everything from a single candy to cell phone accessories. This is how millions of Guatemalans make a living or supplement their income.
The four Guatemalan community project groups are:
This group is developing and researching the educational component of the makerspace the participants will create. They will develop curriculum for workshops based on research of urban under-served populations.
This group will create a website. It will include tutorials in a DIY interactive format, general info on the makerspace, and will support the education team by hosting the educational content they develop. It will make that content available to the community worldwide as an open source education tool.
This team will develop a mobile makerspace based on their research of urban under-served populations, combined with the research and feedback of the education team. They are working hand in hand with other groups. They will design everything from the mobile makerspace unit itself to the tools it will house.
This team is working to develop events, promote workshops, and develop social media outreach and economic equity awareness content. Among other tasks are branding, partnerships, and fundraising.
All the teams have a diverse membership of community leaders, students, workers, working mothers, artists, and entrepreneurs, yet they all understand and value the tools of the business world. This group strongly believes that economic equity can be promoted with business tools.

One month until American Arts Incubator begins in Cambodia. In preparation, I am working with Bophana Center and Kruosar Solar to design and install a local solar electric power system at Bophana, where the exchange program will occur. It will provide electricity for the month of workshops and project development. After the exchange it will continue to provide power, sustaining the community projects, building environmental health. Each day the energy is replenished when rotated into the stream of sunlight. What worlds will we create with the power we collect?
When my kids pre-ordered the Nintendo Switch earlier this year we decided to add another level to the game - it would only be charged with power they collected. Before it arrived we put together the power system– a 21-watt portable solar panel with charge controller connected to a 5-volt USB battery pack. Now that the Switch has arrived they can use it as much as they want, as long as they are able to keep it powered by the sun. If they can power it, they can play it.
We are learning to get really good at catching the sunlight.
A photon that will reach the earth has just left the sun.
photons fall upon us
born in the fusion reactor at the center of our solar system
4 billion kilograms of matter converted into photons every second
only 1 in 2 billion photons are radiated directly towards the earth
every second 2 kilograms of matter is converted to energy and sent just to usIn 8 minutes and 19 seconds they complete their journey of 150 million kilometers
some of this light is reflected back into space
less now that the ice has melted
some is harvested by plants giving them the power to grow
a few are caught by solar panels and transfer their energy into electricity we can use
most end their journey by simply spilling heat into the oceans and onto the global citynew photons are just now beginning their journey from the sun
their light will be here soon
catch them before we spill
It has been a few days since my arrival in Guatemala City. My memory of downtown is different. I remember it being a place of transit and noise. Now a few streets have become pedestrian streets. But the noise is still there!
So far the experience has been great. I've met in person the folks from ArteCentro, which is a cool space and a visionary organization. They promote new practices and help artists to create by providing working spaces and studios.

We started the project with an artist talk during which I got a big surprise: the Mayor of my town and the Cultural Affairs Office presented to me with official recognition for my work! I got the chance to meet a few participants from diverse backgrounds, from startups to visual artists. They expressed real interest in this kind of workshop and projects.

It's looking like we will have a really great 3 weeks to learn and share together. I hope to make this 3 weeks a space for an exchange of ideas and actions.
And finally, I had a few hours to see my Guatemala family, meet my new cousins, and just play like kids in my most favorite place on earth — El Cerro Alux.

Finally, it is time to travel to Guatemala!
Over the past few weeks, I have literally been working non-stop, from coding to imagining how the project will be. I love to be ready ahead of time (not an inborn trait, but something that my wife taught me), however I know there will be times during this project when the unexpected will happen and I’ll be thinking, "What the # am I going to do now?"
Custom circuit board. Photo: Courtesy of Balam Soto.That has already happened. Despite ordering the custom printed circuit boards I developed way in advance, they took several weeks to arrive. They finally arrived just a few weeks before my departure. What if they don’t work? But they did! This was a huge relief and I began to open my mind to new ideas for utilizing these boards when I return.
I’m thinking about developing them into wearable cyclist turn signals as low cost urban biker safety gadgets.
This started really putting me in the mindset I need for managing the project in Guatemala. I need to introduce the concept of innovation. Not just what it is, but how to make it happen. What resources are there in Guatemala and how can these resources be integrated with new tools to rediscover the potential of Guatemala? The Mayans were a great civilization once before. We have it within us to recreate that greatness.
However, to help the program participants do this, I’m going to have to help them reassess and reimagine everything they already know about Guatemala and the culture. Going back one more step, I’m going to have to reimagine everything I know about Guatemala and the culture. I can’t wait to get started...
As a designer, I look towards my environment and observations of the people around me as sources of inspiration and intrigue. In observing, watching and looking for threads of disability throughout my travels and in daily reoccurance, I have become acutely aware of how spaces are inhabited by invisible and visible bodies.
It’s interesting to consider how much people with disabilities have to “honk”, “wait” and “display” themselves in public to be noticed and assisted. In terms of wayfinding and navigating the public environment (as show in the images above on the left, a building, and on the right, gas stations), navigating the environment is seen as a very independent process in America. In order to “evacuate” or “have gas pumped”, someone with disabilities might require assistance. So importance is placed on one’s need to proclaim disability, as seen through the “wheelchair” sign or display placards on cards.
When I traveled to Hong Kong and used their subway system, a curious little device caught my ear...
Here, a melody of tones play to help the user locate the device. The interface is fitted with braille and raised surfaces to map out the subway through tactile forms. It uses the senses of audio and touch to communicate information with the user. The subway is an especially busy place in Hong Kong, where people walk more and use public transportation. With special devices installed for the blind, people with disabilities can navigate the subway stations and walk around to get from place to place.
Looking at design can give great inspiration to an artist. How can design influence art and artistic expression? The functional and utilitarian ways of navigating space with a disability provides an interesting perspective on how one lives with disability, often dependent on available tools in public environments to maintain relative independence. What is interesting is how culture plays such a large role: shaping how visible or invisible a disability is, how much independence is given to the user, even how the users feel during the interaction. Oftentimes, the interaction is a very visible experience where one is labeled with the identity of the disability as understood by other people. Navigating public spaces then requires a certain degree of social vulnerability and visibility at the same time.
So what about the influence of disability in spaces of play or expression? The example of the tactile interface with the friendly melody coaxes the user towards the wayfinding station, adding personality and charm to the experience. I’m reminded of spaces like festivals or theme parks where recreational immersive experiences become spaces of play and imagination. What would it mean to play and “share space” in ways that go beyond languages and abilities?
Navigating such environments, as shown here at the TomorrowWorld festival, an attendee and her deaf friend are there enjoying the music, which can be interpreted and appreciated in a number of ways that exceed the sense of sound. The feeling of the bass, emotional meanings, sights and elements presented in the whole experience create an immersion in sensory experiences and meanings. There is also the sense of inclusion evoked by them dancing and enjoying the moment together. Imagine what might be possible if new kinds of sensory tools were developed that could interpret our reality in shared spaces to allow for inclusive interactions.
The influences technology has had for people with disabilities is far reaching. Take for example, the hearing aid, where its influence can be felt in the design of headphones and earbuds with ever increasing need for smart technology, like wireless communication. With the popularity of audiophiles and our audio-visual culture, we are surrounded by exciting examples where disability inspires expression, like in the sense of hearing and sight. Here we are still looking at the framing of disability through the loss of sense and amplifying it through electronics. The hearing aid’s functionality and purpose are to amplify the surrounding environment, while headphones enable users to switch to a completely different digital or analog environment. The headphones add a layer of expression and emotion on top of our existing environment. Design and artistic expression can tackle situations in new ways that can bridge both physical and mental disabilities.

Over the next few weeks, I will begin to explore how accessibility and sensitivity can be designed into our environments and experiences. I’m excited to explore such possible avenues that wearable technology can have both in America and in the streets of Moscow. Looking at disabilities inclusion through the lens of an arts exchange such as AAI, the emerging influence of wearable technology in the West can find new inspiration within the rich visual art and culture found in Russia. Beginning to explore socially engaged art through emerging sensors and wearables can begin to break down barriers and promote inclusion through new kinds of social, and possibly sensory, interactions.
Work has begun with Tahuna Normal Intermediate on the Dunedin Youth Map. The aim of this project is to link the project into the Year 7 curriculum. Room 15 who were part of the initial programme have been working on locating reference points for the map. The school art teacher is primed and ready to go with the creation of the map and the students have worked on their own icons. A refinement of the icons since the presentation in August has begun. The students have been compiling the websites and information for their areas they are focused on and have shared with their class teacher as Google Docs. Debate has begun over whether to include names and addresses of restaurants because Dunedin has a large number of eateries.
It is quite a time to be traveling to Moscow, Russia for my American Arts Incubator Exchange with ZERO1. As both an artist and a cultural ambassador, this type of opportunity exemplifies how art has the potential to change and create new dialogue around social issues. I use my past experience in community centers and NGOs to cultivate an awareness of inclusive spaces as a way to better understand the social dynamics at play in community. I’m fascinated by how people gather, create diversity and cultivate art to share stories and ideas.
My technological pursuits in my art practice have been marked by this sensibility to use emerging technology as tools to empower and engage. Much like social media, I have keen interests in the combination of community, art and technology to engage, immerse and play in new and innovative ways. As a recent MFA graduate of Art Center, College of Design in Pasadena, CA, I’ve come to view technology through many lenses. With a graduating year spent looking at ways wearable technology can create new experiences that come from shifting our perspectives, I've gained a deeper understanding of how future technologies and experiences can perhaps begin to create empathic experiences.
To be addressing the social challenge of Disabilities Inclusion in Moscow this spring is a natural progression from this understanding of inclusive empathy. By doing so, I hope to better understand how wearables are beginning to alter and augment the human body.

This presents an interesting perspective on how the unique challenges people with disabilities face can provide new insights to the ways wearables and new media can transform our understanding human ability, and how we see other people.
How can relationships begin to heal and attitudes begin to shift through the power of play and media? Through artistic expression and tools of creation, I will play with mixed performative storytelling through the mediums of color and light. Thinking about social inclusion in this way can present the art field with alternative ways of seeing, hearing and perceiving, especially in the exhibition space.
I’m grateful to be collaborating with the partner organization, Garage Museum of Contemporary Art who curated the show Co-Thinkers last year. I’m excited to apply a process that lies at the intersection of socially engaged art and technology to better understand one another and ourselves, thereby shifting the way we think about “abilities” in unexpected ways.
I am not lost in Guatemala City yet, but am still in my comfortable home writing this blog. However, I have started my travels by attending the American Arts Incubator orientation week in California. This was the week for “getting you ready to leave, dude." I had never been to California and I loved it. San Francisco has a bit of a Latin American city flavor.
After an 8-hour flight and ½-hour train ride I arrived at the orientation, excited about getting right down to work. We started with an icebreaker and an overview of the week, but the next day we really got to work. We covered the challenges of being abroad, details on how to run our projects, video documentation, had lots of discussions and exercises... it was a jam-packed week!
Midway through the week, we had to present our projects to mentors and other invitees in just 6 minutes. Personally, I like the less-is-more-concept so was comfortable but I was not expecting the fantastic feedback I received. I presented my idea for a Portable Makerspace and got positive feedback from the mentors. People seemed to like the fact that I was born in Guatemala and am now returning to share my knowledge.
After the presentation we got a chance to mingle at CounterPulse, a local gallery, and a moment of magic passed. While I was eating my dinner in silence, reflecting about my day, I felt someone looking at me. A man approached to introduce himself. We each felt the other looked familiar but couldn’t remember why. It turned out we had each been invited to the Information Technology Festival at Galileo University in Guatemala, but in different years. We recognized each other from photos – we live in such a small digital world.

I was excited because it was further proof to me that Guatemala is trying to create a real footprint in the technology world now. Our Mayan ancestors were inventors and scientists, innovative and creative problem-solvers. I am a strong advocate of the idea that we should be harnessing our legacy and creating new pathways in Guatemala, rooted in innovation.
During orientation week, I had the chance to be challenged and explore new ideas, something I love to do. Friedrich Nietzsche said, “When we are tired, we are attacked by ideas we conquered long ago.” I want my Guatemala experience to be full of new ideas to be conquered.
I am beginning to solidify my proposal and workshop series for my upcoming trip to Medellín, Colombia with ZERO1 in partnership with the U.S. State Department’s Bureau of Educational and Cultural Affairs. The exchange will take place in May and June 2017.
Colombia has seen civil conflict for nearly 60 years. In recent years, they've been striving for peace within the communities that have been victimized. Current negotiations between the FARC and the Colombian government are at a standstill, meanwhile President Santos has been awarded the Nobel Peace prize for his efforts in the peace process.
These issues and their complexities can be intimidating and overwhelming to address, which is why I feel it is more important than ever to create community. Through art we can build community and address difficult issues that are often hard to talk about. In Colombia, I will be researching and strategizing ways to create “safe spaces” and communal environments where creativity and openness become the founding principles of a community-driven arts collective. This may take the form of a maker-space, an artist collective, or even a virtual hub to connect individual artists and their interests to a central point of engagement. The space itself, will strive to be inclusive of all people from all backgrounds with a strong emphasis on collaboration.
My personal interests combine art, technology, music and astrophysics to convey information of the natural world into ideas that can reveal the patterns and connections of lifeforms found throughout nature. Using my artistic practice as a starting point, I will address the needs of the group through a series of interrelated workshops focusing on the tools widely available to digital artists of the 21st century. As a team, we will explore the ways in which artists can help facilitate change within social and political processes. This project and workshop series aims to give voice to those who are often left out of the conversation and most dramatically affected.
I look forward to sharing more as this project develops!
I have a lot to digest after the intensive American Arts Incubator orientation retreat with ZERO1 in rainy San Francisco. Kate Spacek, Shamsher Virk and Michelle Peregrin provided valuable support and resources. Fellow AAI artists Balam Soto, Elaine Cheung, Scott Kildall and Nathan Ober offered much inspiration in their creative work and innovative plans for their exchanges focusing on water pollution, disability inclusion, economic equity and inclusive peace.
In April – May 2017 I will have the honor of collaborating with an exciting group of artists, activists and organizations in Phnom Penh, Cambodia. In partnership with our host organization, Bophana Audiovisual Resource Center, we will be developing a set of media projects focused on the challenges of Environmental Sustainability and Deforestation. Updates and feedback can be followed on our Exchange Facebook Page. By using collaborative video, augmented and virtual reality to layer memories and imagination onto the world around us, we will create time lenses that reveal pathways to a sustainable future.

After 30 traumatic years of war, Cambodia’s economy has been growing at one of the fastest rates in the world. In what ways can an improved standard of living be achieved while also increasing sustainability? Societies with modest energy and resource usage are actually already much closer to achieving this balance than high-use countries. Throughout the exchange we will practice renewable energy skills by powering the workshop and projects with solar power. Krousar Solar will be a key local resource for our solar power technology needs. Cambodian society has a great potential to develop the models that lead us to a sustainable world.
We will design the final exhibited projects to be self-sustainable entities that have their own built-in renewable power generators. What types of energy do the projects require? What power sources can be designed to sustain them? The balancing skills of sustainability are games that, if played well, can be won.
The first week of 2017 was orientation week for the American Arts Incubator program. I met the four other artists and soon associated their names with their respective exchange countries: Elaine Cheung (Russia), Michael Kuetemeyer (Cambodia), Nathan Ober (Colombia), and Balam Soto (Guatemala)
My exchange country will be Thailand, where I’ll be staying in the multilayered metropolis of Bangkok for 28 days in May/June.
Thailand sounds like an exciting place to visit, and of course it is. However, I’m approaching this not as a tourist, but rather as an arts ambassador. The issue that I’ll be addressing in my exchange is environmental health and specifically water pollution in the Chao Phraya River. This is especially relevant to Thailand, which has undergone rapid industrialization in the last couple decades with environmental regulations lagging behind.
In Bangkok, I will engage in a dialogue around community data-collection and mapping though DIY science with a focus on water pollution, resulting in data-visualization installations and sculptures.
My time will be split about 80/20 leading public workshops and creating my own artwork.
This ties into my current area of focus: creating physical data-visualizations, such as the sculptures of the water infrastructure of San Francisco. It also ties back to my longstanding history of working in art and education at institutions such as the Exploratorium.

I learned many things this week, including, but not limited to: better patience for long meetings, organizational models for workshop engagement, the Drupal blogging platform, art-budgeting in a foreign country, and organizational techniques.
But most of all, I learned that I have an amazing organization, ZERO1, that will be supporting my work there as well as a cohort of four other artists I can learn from. Trust.
March 2017 will be a memorable time. For a long time now, I have daydreamed of finding an opportunity to go back to my native Guatemala to make art and support others in their passions, dreams, and ventures. I searched without success until one evening I received a series of emails from a mailing list. Among these emails I found the American Arts Incubator RFP and saw on the short list of countries participating exactly what I had been searching for — Guatemala.
I read it over about 4 times to make sure I was understanding correctly before I running to wake up my wife and show her the opportunity. My groggy and very patient wife read the RFP, looked at me and said, ok, let’s get writing — tomorrow.
I considered proposing projects ranging from projection mapping to E-textiles, made a few drafts to discuss with my wife, did a lot of research, and finally settled on E-textiles.
After a few months of internal agony waiting for the finalists to be announce, I finally received the email one Saturday afternoon while working in my studio. It was there in my inbox, the emails acknowledging my acceptance into the American Arts Incubator Guatemala project. I literally jumped from the chair and called my family to share the news.
Then the real work began. It has been an awesome experience developing the accepted project, from the research to the elaboration of the project details. The highlight of the preparation was to meet and get to know the amazing folks that work so hard to make this possible, especially Kate and Shamsher. This team can make magic and help us to be ready to bring new media art and technology to the world.
I am counting the days and every day the excitement grows, as does the project I’m developing. Nos vemos pronto.
Come meet this year’s American Arts Incubator artists and learn about the program on Wednesday, January 11th from 6:00pm-8:00pm at CounterPulse in San Francisco.
Enjoy refreshments and light hor d'oeuvre while getting to know Elaine Cheung, Scott Kildall, Michael Kuetemeyer, Nathan Ober, and Balam Soto. Learn about each artist's practice, exchange location and social issue to be addressed, the artist's proposed approach and project concepts, and more about the American Arts Incubator program.
The deadline to apply for the 2017-18 American Arts Incubator is Sunday, January 15th. For more information about the open call, visit the ZERO1 Request for Qualifications page.
American Arts Incubator is an international arts exchange program developed by ZERO1 in partnership with the U.S. State Department’s Bureau of Educational and Cultural Affairs. The program uses digital and new media to promote cross-cultural collaboration, increase awareness, and provide innovative solutions to pressing social and environmental challenges. These artists will travel to their assigned countries for four weeks to develop public art projects. During such time the artists will lead workshops to teach specific skills, develop project ideas with community participants, and execute a small grant program to fund the development of community driven art projects.
Learn More: americanartsincubator.org
DATE: January 11, 2017
TIME: 6:00pm-8:00pm Drinks & Networking
WHERE: CounterPulse, 80 Turk Street, San Francisco
This event is free and open to the public, but we'd love to know you are coming. Please RSVP on Eventbrite.
We have greatly improved on our prototype that was for the Climate Kit exhibition. We kept the same hexagonal structure with cubbies built in, but we modified the streetlight models to more accurately represent their real-world counterparts. We made it so light would shine through into the cubbies like actual stars, instead of just using large photos. We also created all-new panels that look much more professional and can each stand alone, but still all work together. The Dark Skies exhibit is up and running in the Dunedin City Council’s lobby.

Light pollution solutions. Courtesy of Shedding Some Light community project team.Calling innovative new media and digital artists who have a love of travel and passion for community-driven art.
Apply to participate in the 2016-17 American Arts Incubator.
We are excited to open the next round of applications for the following participating overseas locations: Ecuador, Egypt, India, Morocco, Poland, and Ukraine. One artist will be selected for each location and will be responsible for creating a public art project, leading a workshop, and overseeing a unique small grants program that funds local participant teams to create community-driven art that addresses a social or environmental challenge relevant to their community. The deadline to apply is: Sunday, January 15, 2017, 11:59pm Pacific Standard Time.
Learn more about criteria and application requirements on the Request for Qualifications guidelines page.
American Arts Incubator is an international arts exchange program developed in partnership with the U.S. Department of State’s Bureau of Educational and Cultural Affairs. This program sends artists abroad to collaborate with youth and underserved populations on community-based digital and new media projects that bolster local economies, address a local social issue, and further social innovation. Artists will be working directly with ZERO1, U.S. embassy officials, and overseas partners to realize a series of public art projects that cultivate individual and community engagement and citizenship internationally.
The team perceived the problem of the stakeholders in Banilad regarding traditional fish searching during the community immersion on the second day of the workshop. The activities include area project reconnaissance, interview with concerned stakeholders and locals, and formulation of solution through art technology using indigenous materials and garbage. This article further discusses the progress of the Sea Sense team from the perception of the problem to the inception of the project from April 16 to 29, 2016. Project planning, development, and simulation were done at the Waterspace Laboratory in Foundation University while actual testing of the partially completed project is conducted in the BOAT Lab at Banilad Marine Sanctuary.
The primary stakeholders are the fishermen and beneficiaries of the target community. Tasks were divided among the members of the Sea Sense team. Al Diego designed the circuit diagram and sensor programming. Moreover, Jeffrey Rivera did the configuration for automatic seawater sample suction and draining of sample. On the other hand, Geraldine Quiñones made the seawater data analysis and processing while Dae Habalo integrated science and technology to the project.
This project started with a week-long workshop and team building with Andrew Quitmeyer as the facilitator. After that, the team developed a prototype and presented the project idea on April 23, 2016, at the James B. Herring AVR. The presentation was attended by a representative from U.S. Embassy, Bantay-dagat president, wife of fishermen from Banilad, and Computer Studies and performing arts students. Feedback during the presentation was used to enhance the project. The group is motivated to complete the project based on the extraordinary reaction of the audience and acceptability of the project by the U.S. Embassy representative.
Andrew Quitmeyer then presented the team deliverables and project timeline. After which the group did the simulation, development and testing of the automatic multisensor seawater quality monitoring project considering the inputs of Andrew Quitmeyer.
The team performed the testing process in the Waterspace laboratory and actual sampling area in Banilad Marine Sanctuary. Initially, the technology is tested using fresh water sample then implemented in sea water. After the testing process, the team purchased materials and started coding the sensors for sea water sample detection using copper wire.
The team celebrates for the successful completion of the sample seawater extraction, detection, coding, and simulation in Banilad Marine Sanctuary. At the moment, Sea Sense team is preparing for the May 1 project exhibition at the Negros Oriental Convention Center.
This is the second week of the Waterspace Incubator workshop. On May 1, Foundation University was invited by the Technical Education and Skills Development Authority (TESDA) to showcase state of the art programs. The University approved the participation of WaterSpace and Sea Sense was among nearly 20 exhibitors showcasing the work in progress at the Convention Center.
Sea Sense is practically busy preparing for the public exhibition and launching of BOAT Lab at the Banilad Marine Sanctuary on May 7, 2016. Before the big day, the team acquired additional materials for the research and final exhibition such as portable divider, hose, and heat shrink wire connector. Al and Jeffrey assembled the PVC plumbing pipe and attached the frame to the experiment table for seawater extraction and draining procedures. Geraldine and Dae, on the other hand, completed the remaining deliverables (logo, how-tos, print documentation, poster) with the help of Jeffrey and a BSIT alumnus.
The team made several attempts to test the dosing pump, sensing of the seawater sample and setting up of the exhibit in the covered portion of the BOAT Lab at Banilad Marine Sanctuary.
We finally extracted the sensor reading and display the value using grove LCD. The figure below shows the display of pH reading.
On June 2, we had visitors from DOST, PCAARD team, who were interested to look at the project and visit the Banilad BOAT Lab site.
a) Malfunctioned LED removed from the container
b) New LED is tested before de-doming
c) De-doming of New LED
d) Attach and test de-domed LED to the container
Also, we started programming to extract reading from turbidity sensor.